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GTA FiveM Custom Server Development

Custom FiveM servers for GTA V, built around your community: your own city, vehicles, phone, jobs and economy, protected from cheats and run from proper admin tools.

What this covers

FiveM lets a community run its own multiplayer world in Grand Theft Auto V, and the servers people stay on are the ones that feel like nowhere else. Webmasters LDN designs and builds custom FiveM servers for communities, content creators and brands: your own city, buildings and interiors, vehicles and clothing, an in-game phone with its own apps, jobs and an economy that keep players coming back, and the security and admin tools to run it all.

We build on the established frameworks, ESX, QBCore and Qbox, or entirely custom, with clean, optimized resources in Lua and JavaScript and interfaces built like modern apps. Every server is tested on a staging copy before it goes live, and we stay on to keep it fast, secure and up to date as FiveM and your community grow.

Custom maps and buildings

MLOs, maps and the details that make a city feel real.

Real-world cities

Recreate real places, such as London, New York or Liverpool, with local street signs, shops and landmarks, so players know exactly where they are.

Unique interiors

Custom buildings players can walk into: police stations, hospitals, mechanic workshops, nightclubs, labs and luxury penthouses, each built for how your server plays.

Custom billboards

Your community's banners, partner adverts and logos on billboards across the map, with designs you can change as your server grows.

Custom vehicles and clothing

Everything players drive and wear, made for your server.

Vehicles

Vehicles imported and tuned for your server, with their own handling, engine sounds, liveries and paint jobs, from everyday cars to emergency fleets. We use models you own or have licensed, or design originals.

Uniforms and outfits

Unique clothing, gang colors, designer outfits, chains and jewelry, and custom police, fire and medical uniforms.

Server merchandise

Exclusive in-game clothing carrying your server's logo, for your members and supporters.

In-game phones and interfaces

Phones and menus built like modern apps, not generic templates.

Realistic smartphones

A phone players actually use: messages, voice calls, location sharing, a camera and photos.

Custom phone apps

Your server's own apps, such as a social feed, a crypto trading app or a banking app, each tied into your economy.

Clean menus and HUDs

Modern, fast menus for inventories, shops and garages, with speedometers and HUDs designed for your server instead of a generic template.

Jobs and economy systems

Work, earnings and crime that give every player a reason to log in.

Legal careers

Police, paramedics, mechanics, judges and taxi drivers, each with its own tools, paperwork and ranks.

Civilian jobs

Refuse collection, delivery driving, fishing and mining, with mini-games that make the work fun.

Criminal enterprises

Multi-stage bank robberies, burglaries, drug production chains and street racing leagues, balanced so they stay exciting and fair.

Security, monetisation and administration

The tools to protect, fund and run your server.

Custom anti-cheat

Server-side protection that detects and bans cheaters, modders and trolls automatically, and keeps the evidence for your staff.

VIP webstores with Tebex

VIP memberships, priority queue and store packages through Tebex, FiveM's official payments partner, delivered in game automatically and within FiveM's monetisation rules.

Admin dashboards

A web dashboard for your staff to watch players, read logs, issue bans and spawn items, with every action recorded.

How we build your server

From first idea to a busy server, with nothing left to chance.

Scoping

We start with your idea: the city, the jobs, the economy and the players you want to attract, and turn it into a plan with clear milestones.

Frameworks and performance

Built on ESX, QBCore or Qbox, or fully custom, with optimized scripts that keep resource use low and players at a steady frame rate.

Testing and launch

Everything is tested with real players on a staging server before it reaches your live server.

Ongoing support

Updates for new FiveM builds, new features as your community grows, and help whenever something needs fixing.

GTA FiveM server development FAQs

Not on the list? Ask us directly and you will get a real answer, not a brochure.

FiveM is a platform for Grand Theft Auto V that lets communities run their own multiplayer servers with custom maps, vehicles, scripts and game modes. It belongs to Rockstar Games, the maker of GTA V, and players join servers through the FiveM client on PC. Most FiveM servers are roleplay servers, where players live out lives and careers in a shared city.

Yes. We build complete FiveM servers from the ground up, on ESX, QBCore or Qbox or on a framework of their own: the map and interiors, vehicles and clothing, the phone, jobs and economy, anti-cheat, webstore and admin tools. We test everything with real players on a staging server before it goes live.

Yes. We review existing servers for performance, security and stability, fix slow or broken scripts, close exploits and add new features without disrupting your community. A review usually starts with your server's resources, database and logs.

We work with ESX, QBCore and Qbox, and build custom frameworks when a server needs one. Scripts are written in Lua and JavaScript, in-game interfaces with modern web technology through FiveM's NUI, and data is kept in MySQL.

Yes, through Tebex, FiveM's official payments partner. We set up your store, VIP tiers and priority queue so that purchases arrive in game automatically, and we keep what you sell within FiveM's monetisation rules.

We bring in vehicle models, logos and adverts you own or have the rights to use, or design originals in the same spirit. Where a real brand would need permission, we tell you before it goes in, so your server stays safe to run.

With server-side checks: the server validates what each player's game asks it to do, limits sensitive actions, bans known cheats automatically and keeps logs your staff can review. Nothing that matters is trusted to the player's own game.

It depends on what you need. A set of custom scripts or interiors can be ready in weeks, and a complete server with its own map, phone, jobs and economy takes longer. We agree a plan with clear milestones before work starts, and you can play each part as soon as it is finished.

Ready to scope yours?

Tell us what you need. We scope in days and build in focused sprints.